Sunday, August 28, 2011

Bug #1

A guy can score a goal and have an assist on his own goal. That needs to be fix...

I'm working on the standings tab for now...






Friday, August 26, 2011

Update coming soon.

I'm currently getting back into this. Motivated and cleaning up my code. I might be searching for some help for some parts... we'll see.

Getting back to you soon.

Peace .

Monday, October 18, 2010

Update

I fixed the defenseman over-scoring.

I also added the game detail form. It's pretty basic for now but still , better than nothing.



I'm done for the night

Wednesday, January 27, 2010

Stats !!!




HEY !! WE GOT STATS !!! okay, yeah, I know, defenseman rocks.... I'll have to fix that ! at least there's no 35759832 points guy :)

Update

Hey guys, It’ been a while since I’ve updated this. Last night I finally worked on the game. I’m pretty happy with the way games are simmed for now so what I’m working on lately is the statistics. Cause yeah, game by game the stats seems okay but I wanna see what they look like at mid or long term. Then, I’ll readjust the sim concept and add some features to it.

Here’s what needs to be added to the sim concept:
• Penalties, powerplays, penalty killing.
• Shootout in case of ties.
• Team strategies
• Injuries
• Goalies change after blowout
• Remove goalie at the end of the game (maybe…)
• …

I also need to clean my code because it’s a bit messy for now. The architecture and design of the application is quite okay. It’s easy to modify the code even after a long time not seeing it. I experienced that last night 

Turtle steps is better than no steps at all eh ?

Cya soon with more screen shots.

Seb

Wednesday, October 7, 2009

Update

Yes, I know, I haven't updated this for a while.

Actually, i'm done with school and I have a lot of times on my hand but I use this time to do other things ... sadly...

But since yesterday I've been working on the simulation logic and it's getting better ! Way better. It's not perfect, not at all, but still it's a great step ahead for now.

I'll try and keep you up to date on whats upcoming ...

For now, cya.

Monday, August 17, 2009

Working a lot on the simulation logical

First of all, here's how the simulation of a game works:

-Lines are loaded
-A team is selected to start with the puck (random) - since faceoffs arent implemented yet
-For each period, there's a number of possessions, so far i'm using 250 possessions
-Obviously, the first lines of each team gets more possessions than the other lines
-The rink is seperated in 4 zones



- Let's say your the home team and your in your own defensive zone (zone 1) , to be able to score, you have to be in the zone 4. You gota go from 1 to 2, 2 to 3 and 3 to 4.
- Let's say once again, the home team player has the puck in his own defensive zone (zone 1), he has 3 choices: skate to zone 2, pass to zone 2, or shoot. Obviously the shooting choice is not valid in this case.
- Whatever choice he makes, theres a formula that decides if the player succeed or no based on his attribute and the overall defense of the players on the ice his going against.
- Whatever results he gets, the number of possession decrease by 1.

Get it ?

Alright now, here's where am at so far:

Still a lot of shutout !!
Shots are always loopsided ! (a lot of 40 shots for a team and like 0 to 10 for the other)
Still big scores

I need to work on that this week.